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Game Informer’s sixth Metal Gear Solid 4 Super Replay episode focuses on FaceCamo, with a weekly stream running through the Master Collection Vol. 2.
Game Informer has reached Part 6 of its Metal Gear Solid 4: Guns of the Patriots Super Replay series. The episode is titled “Catfishing With FaceCamo” and is scheduled to stream on Twitch and YouTube at 12 p.m. PT and 3 p.m. ET on October 23, 2026, according to Game Informer.
The ongoing replay gives recent Metal Gear convert Charles Harte a first experience with Guns of the Patriots, while Game Informer editor Marcus Stewart returns to the game after more than a decade away. Game Informer says the broadcasts will run for two hours each week until the team reaches the credits.
The episode is also notable because the playthrough uses Metal Gear Solid: Master Collection Vol. 2 rather than a PlayStation 3 copy. Game Informer presents the collection as a way to revisit Guns of the Patriots without returning to that original hardware, although the supplied announcement does not provide further technical details about the collection or this episode.
Game Informer’s announcement confirms the episode title, the broadcast platforms, and the planned start time. Viewers can watch the stream on Twitch or YouTube, and Game Informer says each episode will remain available through YouTube after its live broadcast. That gives players who miss the scheduled show a way to catch up, although the announcement does not identify a specific archived-video URL for Part 6.
The central format remains a shared replay rather than a standalone review. Charles Harte is handling the game for the first time, while Marcus Stewart is revisiting it as a long-time series fan. That contrast is the clearest confirmed focus of the series: one participant is approaching Guns of the Patriots without prior experience, and the other is comparing the current revisit with memories from more than ten years ago.
Game Informer also describes the broadcast as part of its wider Replay feature, in which editors revisit games from different genres and platforms. The publisher has not supplied a detailed rundown of the scenes, missions, characters, or gameplay moments that Part 6 will cover. The FaceCamo wording comes from the episode headline, so the precise segment or sequence behind that title remains unconfirmed by the available source text.
Game Informer frames Guns of the Patriots as the game that was billed as Hideo Kojima’s swan song for the Metal Gear series when Kojima Productions released it in 2008. The publisher describes its story as an attempt to bring together decades of plot threads, with Solid Snake, Ocelot, Otacon, Raiden, and other returning characters involved in the finale.
The story centers on a rapidly aging Solid Snake racing to stop his twin and nemesis, Liquid Snake, according to Game Informer. That setup gives the replay a substantial amount of established context to revisit, but the announcement does not spell out how Part 6 handles the story or whether the stream is approaching a particular plot milestone.
Game Informer also points to the game’s emphasis on cinematic presentation, storytelling, and stealth. Its signature OctoCamo suit lets Snake mimic the appearance and texture of surfaces he touches. The episode’s FaceCamo title suggests that the broadcast will discuss or feature a related disguise element, but the source does not explain the mechanic in detail or confirm what the presenters will do with it.
The publisher notes that Guns of the Patriots received a rare 10/10 score from Game Informer. That is historical context supplied by the publisher, not a new assessment of the current collection. This article is reporting on and analyzing Game Informer’s replay announcement, not presenting OnlineGamesVIP’s hands-on verdict on the game or its modern release.
Analysis: The most useful part of this Super Replay is the difference between the two presenters’ starting points. A newcomer can expose which systems, story developments, and presentation choices still communicate clearly to someone without years of familiarity. Stewart’s return supplies the opposite perspective: he can identify details that might be easy to overlook during a first playthrough and compare the experience with his earlier time in the game.
That structure may be especially valuable for Guns of the Patriots because the game was designed as a culmination of a long-running story. New players may be more interested in whether the game establishes its stakes as it goes, while returning players may focus on how its many characters and long-term threads fit together. Game Informer confirms the broad ensemble and finale premise, but the stream itself will provide the evidence for how the presenters respond to those elements.
The collection release also changes the practical barrier to watching and discussing the game. Game Informer specifically says the replay is being conducted through Master Collection Vol. 2, allowing the publisher to revisit Guns of the Patriots without dusting off a PlayStation 3. For players who know the game primarily as a PlayStation 3 title, the broadcast can therefore serve as a current reference point. It is still important not to extend that observation into a technical judgment: the supplied announcement does not report performance testing, resolution, frame-rate results, control changes, or other port details.
There is also a useful distinction between a replay series and a conventional review. Game Informer’s stated plan is to follow the game across weekly two-hour episodes until the credits roll. That allows reactions to develop over time rather than compressing the entire experience into a single score or verdict. Players looking for a purchase recommendation will need more evidence than this announcement provides, while viewers interested in the playthrough can use the episodes to follow the presenters’ changing reactions.
The immediate point to watch is whether Part 6 gives more context to the FaceCamo reference in its title. Game Informer has not described the specific gameplay sequence, story chapter, or discussion planned for the episode, so the broadcast itself is the next source of evidence.
Players should also watch how the series balances new-player discovery with veteran recollection. Harte’s first playthrough may highlight moments that require more explanation, while Stewart’s return may emphasize continuity with the older games or memories of the original release. Those are reasonable viewing expectations based on the participants’ roles, not confirmed outcomes from the publisher.
The longer schedule is another open point. Game Informer says the replay will continue for two hours each week until the credits, but the supplied announcement does not state how many episodes remain, when the finale will air, or whether the schedule could change. It also does not list the exact Master Collection Vol. 2 platforms, technical specifications, or any changes made to the game for the collection.
Those omissions matter because the broadcast announcement establishes access and scheduling, not the full release picture. The next useful evidence will be the archived Part 6 video, any episode-specific description from Game Informer, and later broadcasts that show how the replay progresses. Until then, the confirmed news is limited to the sixth episode’s title, its presenters, its scheduled Twitch and YouTube stream, and the weekly format.
Players who want to explore the series’ earlier identity while following the replay can start with Metal Gear. The catalog listing does not identify it as Guns of the Patriots or as the same collection used in Game Informer’s broadcast, so it should be treated as a related series entry rather than a substitute for the game being streamed.
Game Informer’s Part 6 announcement is ultimately a viewing update, not a new release announcement or technical review. It confirms that the publisher is continuing its Metal Gear Solid 4 revisit with a mixed-experience presenting team, while leaving the episode’s specific content and the collection’s technical details for future evidence.